For the past year, Smash Bros. Director, Masahiro Sakurai, has been showing off Smash Bros. glory by uploading a screenshot from the upcoming instalments for 3DS and Wii U nearly every day on Miiverse… that’s a whole lot of content for your eyeballs! Today host to a very exciting phot [for me anyway]. It’s not actually gameplay, but still a screenshot!
And here’s what Sakurai had to say…
For the first time ever, I present to you…the main menu for the 3DS version!! The icons are even animated. The design concept may look similar if you’ve played other games I’ve worked on. But we had a hard time making this one because…
This is exciting because this is the very first time we get to see the final UI [that’s User Interface for those who are not as tech davy] for the main menu to the 3DS version! As you can see it looks very familiar to Brawl’s UI as well as Kid Icarus Uprising’s, both games were developed by Sakurai. One interesting point is the Wii U icon at the bottom. This most likely directs you to the cross-play type features. It seems that the Challenges mode from Brawl and KI:U will be making a return. This mode allows you to win prizes such as trophies, soundtrack CDs etc. for meeting certain conditions such as playing as a certain character 50 times. Sakurai also mentions that this UI was particularly hard to create…
The bottom screen displays pictures matching each mode! This was quite a task for the UI (User Interface) designers, but they made it happen. Kudos to them! You can tap the screen to look up additional info like how to play–complete with diagrams.
Obviously the UI is much more advance that those used in Brawl and KI:U, as you can display submenus on the bottom screen such as ‘How to play’ diagrams and Power Stats!
Super Smash Bros. is set to be released for 3DS on the 13th September 2014 in Japan, 3rd October 2014 in Europe and North America, and a day later in Australia. The Wii U version is set to be released during Q4 2014.
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