Morning folks, have a good weekend? Sad that it is now over? Fret not, to only will we hear about a new character for Super Smash Bros. for Wii U and 3DS, but we also have a brand new trailer from Hyrule Warriors to take a gander at! Today’s trailer focuses on the playable character Fi which was announced only last week in Famitsu. (more…)
Welcome to our newest [well, first] feature, named Fan Concept. In Fan Concept we will showcase a concept for a video game created by either one of us writers, readers… or just a random concept we think looks interesting (of course giving credit where credit is due). Please bear in mind that there isn’t really a schedule for this feature, though I will try my best to bring you lovely readers at least one Fan Concept a month (you can send in your own too at the bottom of the article). So let’s get our first Fan Concept going. Today’s concept comes from me! (more…)
A couple days ago, we treated you to a scan from Famitsu revealing Fi as a playable character. Luckyily for us, someone has been kind enough to post the rest of the scans from the Famitsu issue, which reveals some more Skyward Sword related content from Hyrule Warriors.
Yesterday, Japanese publication, Famitsu, teased via Twitter that there would be a character reveal for Hyrule Warriors in the newest edition of their magazine. Well, the day has come for the next issue and they weren’t lying as they revealed that Link’s aide from Skyward Sword, Fi, will make an appearance as a playable character in Hyrule Warriors.
Unfortunately the only scan available from the double page spread is very small so it is very hard to make out, but hopefully some bigger scans will come in soon. Along with the news of Fi being a playable character, there were also some other neat titbits revealed. It seems that both Link and Zelda will be able to wear their Skyward Sword outfits, though it is currently unknown if this can be chosen by the player or if it is only in certain levels. The ball and chain from Twilight Princess also makes a return, as well as Ghirahim and The Imprisoned from Skyward Sword.
Hyrule Warriors is set to be released on August 14th in Japan, September 19th in Europe, September 20th in Australia and September 26th in North America!
Will Hyrule Warriors ever cease to tantalise one’s eagerness to get a hold of this game? I think not as Tecmo-Koei have just released yet another character trailer for Hyrule Warriors. This time the focus is on Midna as she rages her way through the hordes of baddies.
Her size may be small, but that doesn’t necessarily mean that she can’t kick some bad guy butt. She can either use her freaky hairdo to thrash her opponents, transform into horrific beasts, thanks to the fused shadow, to ram through Moblins, or she can summon many wolves, like myself [furry joke], to do all the dirty work for her. If those powers seem too OP, then she can just use her trusty steed, that being Link’s wolf form, to fight and carry her to victory!
Hyrule Warriors is set to be released on August 14th in Japan, September 19th in Europe, September 20th in Australia and September 26th in North America!
Last week, it was announced that the youthful bug girl, Agitha, from Twilight Princess will make a return in The Legend of Zelda Hyrule Warriors. For those of you curious of how she contributes towards the battlefield, myself included, here’s a trailer which has more insects than you can shake a stick insect at!
Before I say anything else, I need to say just this… AREN’T 10 YEAR OLD GIRLS TOO YOUNG TO BE INVOLVED IN ALL THIS FIGHTING?!?! *ahem*
It’s a no brainer that Agitha would take control of her glistening golden bugs within the game, and the trailer confirms that. She gracefully glides in on a beautiful giant butterfly and instantly engages in combat. She can summon giant stag beetles to ram moblins out of the way, she can create mini tornados to clear a path of stalchildren, she can even go into temper tantrum mode and unleash a horde of butterflies upon her enemies.
Hyrule Warriors is set to be released on August 14th in Japan, September 19th in Europe, September 20th in Australia and September 26th in North America!
Of all the superb moments throughout Nintendo’s E3, perhaps the one that garnered the most excitement was that image of Zelda Wii U’s open world. Shigeru Miyamoto was asked at Nintendo’s recent investor briefing about Zelda Wii U, and responded with some interesting insight into where they want to take the Zelda series.
This term [open world] means that there is a large world in which players can do numerous things daily. In the traditional “The Legend of Zelda” series, the player would play one dungeon at a time. For example, if there are eight dungeons, at the fourth dungeon, some players may think, “I’m already halfway through the game,” while other players may think, “I still have half of the game to play.” We are trying to gradually break down such mechanism and develop a game style in which you can enjoy “The Legend of Zelda” freely in a vast world, whenever you find the time to do so.
He also talked about how Link Between Worlds on the 3DS is a stepping stone towards their goal, and – most intriguingly – mentioned that they have further ideas along these lines for Zelda on 3DS.
We created the games in the traditional “The Legend of Zelda” series in steps that players could easily understand and follow; the player would obtain a new item in each dungeon, use the item to clear that dungeon and be able to enjoy applying the items in different ways after acquiring about eight items. However, in “The Legend of Zelda: A Link Between Worlds,” we broke that down and let the player rent different items from the beginning, so the player could use different combinations of items. […] In addition to that, we have ideas for Nintendo 3DS which we have not announced yet, so I hope you will look forward to them.